Video Streams

This display allows you to configure video stream sources for use in Eos.

Streaming Video Specifications

Eos can receive and display the following formats of streaming network video:

Sources must use the H.264 codec.

Displaying Streams

Eos can connect to any number of separate video sources.

Total simultaneous video stream input is typically determined the Source Stream Limits of the devices providing network video, and, to a lesser extent, the processing power and bandwidth of your system.

Lowering the quality of video stream displays may help free up system resources and improve speed or responsiveness.

Eos can display video streams in the following ways:

Video streams must be added and configured via Setup > SystemVideo Streams before they can be viewed elsewhere in Eos.

Active streams will be indicated in the header at the top of the display.

Source Stream Limits

CAUTION: Streaming video sources are limited in the number of streams they can transmit simultaneously. Exceeding these limits can cause your system to not work as expected or desired. Consult the documentation of any third-party sources to determine the limits for your devices.

The limits of your video sources may impact how streams can be viewed in Eos. For example, a source that only supports a single stream at a time could not be displayed on a Magic Sheet and in Augment3d at the same time.

In Multi-Console Sessions, each device in the session displaying video from a source counts as an individual stream, which can easily exceed the source's stream limit, especially in larger sessions or sessions utilizing pixel mapping.

Some source devices may activate a protection mode if their stream limit is exceeded and stop transmitting entirely.

{Video Stream Pixel Maps}

Enables Video Stream display access to videos that are already accessible for use as Pixel Map Media.

Specify the number of the source Library Folder of media in the field to the right.

Stream List

A list of all streaming video sources in the show file. Add new streams by typing the desired stream number, then [Enter].

The following information is available for each item in the list:

  • Video Stream - the stream number.
  • Label - the stream [Label].
  • Protocol - whether the stream is using the SRT or RTSP protocol. This field only displays information and cannot be used to change protocols.
  • {Path} - the network address of the streaming video source. Select anywhere in the field to open the keyboard and enter text.

Stream Address Formats

The {Path} must be formatted specifically based on the source type and protocol, typically containing the following elements:

  • Protocol - RTSP addresses start with an rtsp:// prefix. SRT addresses begin with an srt:// prefix.
  • IP Address - the Internet Protocol (IP) address of the network camera source.
  • Port - the appropriate port for the protocol used. RTSP defaults to port 554. There is no default port for SRT.
  • Video Path - this will vary depending on the camera and protocol used.

For example, rtsp://10.101.65.174:554/main or srt://10.101.65.174:1600?streamid=r=0.

Cameras and Other Sources

Consult the documentation of any third-party streaming video sources for detailed specifications on enabling RTSP or SRT output and formatting addresses.

RigPOV Cameras

RigPOV is a streaming video camera that can optionally be attached to ETC High End Systems moving lights.

RigPOV cameras default to port 1600 for SRT. Addresses must follow this format:

  • srt://##.###.##.###:###?streamid=r=0

For example, a camera with an IP of 10.101.65.174 would use srt://10.101.65.174:1600?streamid=r=0 as the address.

Set the r value to 1 to receive a lower-bandwidth stream.