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  • Addresses and Parameters in Eos Family Consoles

    When you open About with an empty command line in version 2.x software, you may notice several different items being counted:

    • Parameters
    • Addresses
    • Channels

    Addresses and Parameters in Eos Family Consoles

    Parameters

    This item counts the number of Parameters currently used by all channels in patch. It counts all parameters, including virtual parameters and channels that are not patched to an address. While the total number of allowed parameters is the same as the total number of allowed addresses, it is possible to exceed this number. You may notice a dip in performance if this number far exceeds the address count.

    Addresses

    This item counts the number of Addresses currently patched. This is ultimately the number that is checked against the allowed count from the console or ETCnomad dongle and determines how many addresses will be output.

    Channels – Eos Family except Element

    The console supports up to 16,000 channels. You can specify the highest channel number to use in the showfile in Setup -> Show Settings. You can increase this setting to 99,999 channels (setting the highest channel number) and then use any 16,000 of those channels. About will show the current number of channels patched compared to the number of channels that currently exist in Patch. By default, channels 1 to 5000 exist in patch as “empty” channels. You can delete unused, empty channels to free up channel numbers for use elsewhere in your patch.

    Channels – Element only

    The console supports up to 250 or 500 channels, depending on the allowed channel count. You can specify the highest channel number to use in the showfile in Setup -> Show Settings. You can increase this setting to 99,999 channels (setting the highest channel number) and then use 250 or 500 of those channels.

    About will show the current number of channels patched compared to the number of channels that currently exist in Patch. By default, channels 1 to 250 or 500 exist in patch as “empty” channels. You can delete unused, empty channels to free up channel numbers for use elsewhere in your patch.