Using Partitions

When multiple users are working in an Eos Family system, partitioned control can be used to restrict a specific user’s access to certain channels. This can help avoid overlapping control of channels by multiple programmers at once.

The most common example of this situation is when one user is programming automated fixtures while another user programs conventional fixtures. Partitioned control allows these users to divide the channels between them so they may work simultaneously. If one user stores data using record or record only, partition control will guarantee that only data for their partitioned channels will be stored. Data for channels not in their partition will be ignored when performing any store commands. Channels can be included in more than one partition.

When partitions are enabled and a partition is selected, you may only control and record data for the channels included in the partition, with the exception of parking and unparking channel parameters or playing back cues. If you try to control a channel that is not in your partition, Eos will post an advisory that this channel is outside of the partition, and you must confirm that you want to control that channel. You will not, however, be able to store information for that channel.

When you record a target (cue, preset, palette), only those channels that are partitioned to you are recorded. Other programmers’ record actions to the same target can add to it (they do not replace it) unless channels are shared. When shared, the last value provided at the point of the record action will be stored.

Partition List

Setup > System > Partitions provides overviews and controls of all recorded partitions, including the four default partitions:

  • Partition 0 - no channels and no fader control. This is the default for all users when partitioned control is enabled for the first time on a show. To gain control, you must select a different partition.
  • Partition 901 - all channels. Allows the user access to all channels.
  • Partition 902 - single parameter channels. Allows the user access to only channels with a single parameter.
  • Partition 903 - multiple parameter channels. Allows the user access to only channels with multiple parameters.

To select a partition in the list, enter it in the command line.

  • {Partition} [9][0][2] [Enter]

If partitioned control is enabled, this will now be your assigned partition.

Creating and Deleting Partitions

To create a new partition, press:

  • {Partition} [x] [Enter] - where “x” is a number that does not yet exist in the partition list.

This will create a new partition, highlight it in the list, and (if partition is enabled) assign it as your partition.

To assign channels to that partition, enter them in the command line:

  • [1] [Thru] [9] [6] [Enter]

You can also use [+], [-], and [Group] to further modify the channels in the partition. When adding/ subtracting channels to a partition, if you do not use [+] or [-] before channel numbers, the numbers will replace the channels in the partition, rather than adding to or subtracting from them. This overwriting does require a confirmation (if enabled in setup).

To delete any partition, use the command line syntax [Delete] {Partition} [x] [Enter] [Enter]. Default partitions cannot be deleted.

Partitions in Playback

In Eos, how faders are configured and what is loaded to those faders is shared across all control devices, with the exception of the master playback. As such, if the leftmost fader on page 1 is configured as submaster 1, all devices will display and control submaster 1 on that fader.

When content is played back from any device, it will be recalled in its entirety. If you wish to limit playback on cues, partitions can be assigned to cue lists. Additionally, filters can be placed directly on the playbacks to restrict what is recalled on that fader. Filters are system wide.

Eos allows each user to assign different cue lists to their master fader pair. Using this feature, programmers can work within their partitions, using the master fader pair for their specific cue list, without affecting the cue list that is loaded to the master fader of another user.

Partitions on Cue Lists

A partition may be assigned to a cue list. If a partition has already been applied to a cue list, any channels not in the cue list's partition will not be included in cues when they are stored or replayed.

Any data for a cue list that already existed before a partition is applied, will be maintained, including data for channels not included in the partition. If data existed before the partition was assigned, in blind, channels that are not in the partition will display without a channel graphic, any levels will be in gray, and a small superscript N will display with it.

Assigned partitions will display at the top of the cue list index and in the PSD.

Action Syntax Example Notes
Assign a partition to a cue list. [Cue] [#] [/] {Partition} [#] [Enter] [Cue] [2] [/] {Partition} [2] [Enter] - assigns partition 2 to cue list 2.
Remove a partition from a cue list. [Cue] [#] [/] {Partition} [Enter] [Cue] [2] [/] {Partition} [Enter] - removes assigned partitions from cue list 2.

Note: Element 2 and Element Classic consoles are limited to a single cue list.

Flexichannel in Partitioned Control

When partitioning is enabled, a flexi mode, {Partitioned} is available as a softkey. When this is enabled, the flexi mode is limited to only those channels defined in the current partition. This mode may be further modified by use of the remaining flexi states. See Using Flexichannel and Flexichannel Views in Patch.