Inspector
The Inspector window contains a variety of controls for modification of any selected objects.
Name
Sets the name for the object.
Materials
Allows you to edit the Augment3d Materials assigned to the object. A preview of the applied material or a mosaic of multiple applied materials is shown to the right.
Lock
Locks objects to prevent them from being altered in the Inspector.
Note: Locked objects may still be moved, scaled, or rotated by selecting them in the Hierarchy.
Visibility
Controls object visibility in the Augment3d scene.
Focus
Sets object focus behavior between the following options:
- Always Focus - if this object is clicked on, it is used as the point for click-to-focus.
- Never Focus - this object is ignored when using click-to-focus.
- Selective Focus - object is used as the point for click-to-focus. If CTRL is held while clicking, the object is ignored.
Rotation
These icons rotate the selected object counterclockwise (CCW / left) or clockwise (CW / right) about the X, Y, and Z axes respectively.
Move to Ground Plane
Aligns the selected object with the ground plane of the Augment3d model.
Pivot
Allows you to determine the point around which the selected object rotates. Select one of the white dots to choose it as the new pivot point. The standalone dot on the left is the object's default pivot point, usually defined by the software the object was created in.
Position, Rotation, & Scale
Allows you to manually enter the position, rotation, and scale data for the selected object. Values can be adjusted by typing in the corresponding box, or by dragging left or right on the box labels.
Position refers to the physical location where the item is placed in the space in relation to the origin, if the item is not nested to any other object. If the item is nested to another object, the position data represents the physical location where the item is placed in relation to its parent's origin.
World
Information about the world position and size of the selected object. The world position is always the physical location where the item is placed in the Augment3d scene in relation to the origin of the model. Values can be adjusted by typing in the corresponding box, or by dragging left or right on the box labels.
Bounds
Information about the size of the selected object.
Tags
You can add tags to objects in this field. In large or complicated models, this makes them easier to search for via the Hierarchy.