Modifying Cues Live

Recorded cues can be modified live. Cue Attributes (such as link, loop, label and so on) may be edited as well. The cue does not need to be active (played back) to change cue attributes. You may also change cue attributes for a range of cues if you wish.

[Recall From], [Copy To], and Move To may be used to create and edit cue data.

Using [At] [Enter]

[At] [Enter] allows you to select any channel or parameter, or several of them, and remove their move instructions, allowing the value from the previous cue to be manually recalled.

[At] [Enter] is essentially a “recall from the previous cue” command. For example, if cue 5 is active in Live:

  • [Group] [1] [Focus] [At] [Enter] - lifts the current move instructions for Group 1 focus, and recalls the focus data for those lights from the immediately preceding cue. It is now manual, and can be stored or updated as required.

You may use [At] [Enter] to affect only certain channels or parameters by selecting them specifically:

  • [2] [At] [Enter] - this will remove the changes for channel 2 only.
  • [2] {Color} [At] [Enter] - this will remove only the color data changes for channel 2.
  • [2] [Thru] [5] [+] [9] [+] [1] [1] [Thru] [1] [5] [-] [1] [2] [-] {Zoom} [At] [Enter] - removes the changes for only the selected channels for all parameters except zoom.

Modifying Using Record

You may modify a cue by re-recording it entirely. After making changes to channels/ parameters:

  • [Record] [Enter] [Enter] - will replace any data in the active cue with the current stage settings.
  • [Record] [Cue] [x] [Enter] [Enter] - will replace the any data in cue “x” with the current stage values.

Selective Storing Cues in Live will modify the existing cue without overwriting it.

  • [1] [Record] [Cue] [2] [Enter] [Enter] - will only record the changes to channel 1.

Note: Using [Record] will store all parameters of all non-default channels onstage. This means that all other cue data and submaster data will be included in the record action. This is a common method when working with a single cue list. When working with multiple cue lists and/ or submasters, [Record Only] is a useful tool.

Modifying Using Record Only

Note: [Record Only] is used in the examples below. Element Classic users will need to use [Record] [Record].

Modifying existing cues using [Record Only] is considered a “selective store” function. As such, it adds or modifies only manual data to the target cue, but leaves any other data that was already in the cue intact and does not include playback values from other cue lists or submasters. [Record Only] is a good way to modify existing cues without including contributions from other playbacks in the cue. In that way, it is very similar to [Update].

All of the same commands used for Record may also be used for Record Only.

  • [Record Only] [Enter] [Enter]- adds the current manual data to the selected cue.
  • [Record Only] [Cue] [x] [Enter] [Enter] - adds the current manual data to cue “x”.