[Copy To]

[Copy To] allows you to copy all data from one channel to another, either within the current working mode or to a different record target. [Copy To] works much like [Recall From], but in the opposite direction, [Copy To] forces data to a channel from the selected channel, whereas [Recall From] pulls it from a channel to the selected channel. For information on using [Recall From], see [Recall From]

By using the IFCB category buttons in the ML Controls display or the parameter buttons, you may copy subsets of channel data. Entire cues, cue ranges, and cue lists can be copied to other locations. To only copy over intensity and parameter levels, use the {Only Levels} softkey. This will exclude discrete timing information.

To copy over data from only active channels, use the {Only Active} softkey.

When referenced data is copied, if the copy target also has data in the reference that is being copied, the target will be placed in that reference (such as, color palette 1), at its stored values. If the copy target is not included in the reference, absolute data will be copied to the target, and not the reference.

Below are some examples of copy commands from record targets. This command is very versatile and the following list is far from exhaustive:

  • [2] [Copy To] [Cue] [5] [Enter] - copies all information for channel 2 to cue 5.
  • [2] [-] {Focus} [Copy To] [Cue] [5] [Enter] - copies all parameter data for channel 2, other than focus, to cue 5.
  • [Group] [3] [Copy To] [Preset] [6] [Enter] - copies current information for group 3 to preset 6.
  • [3] [Copy to] [6] [Cue] [8] [Enter] - copies the data from channel 3 to channel 6 in cue 8.
  • [3] [Copy to] [4] [Thru] [9] [Enter] - copies the data from channel 3 to channels 4 through 9.
  • [3] [Copy to] [8] [Cue] [2] [/] [1] [Q Only / Track] [Enter] - copies the data from channel 3 to channel 8 in cue 2/1 and takes exception to the track/ cue only settings in regard to subsequent cues in cue list 2.
  • [Cue] [2] [/] [Copy to] [Cue] [7] [/] [Enter] - copies all of the contents of cue list 2 to cue list 7.
  • [Cue] [1] [/] [1] [Thru] [1] [0] [Copy To] [Cue] [5] [/] [5] [Enter] - copies cues 1 through 10 from cue list 1 to cue list 5, starting with cue 5.
  • [1] [Copy To] [2] [0] {Only Levels} [Enter] - copies only the intensity and parameter information from channel 1 to channel 20.
  • [1] [Copy To] {DMX} [2] - copies the DMX value from channel 1 to channel 2.
  • [1] [Copy To] [2] {From Absolute} [Enter] - sets channel 2 to channel 1's absolute level.
  • [1] [Copy To] {Live} [Enter] - copies channel 1's level to the live output.

In Live, you can use [Sneak] with [Copy To] to fade in the change.

  • [1][2] [Copy To] [2] [Sneak] <Time> 7 [Enter] - copies the recorded data from channel 12 to channel 2 and sneaks it in 7 seconds.

Using the {HTP} softkey with [Copy To] will cause any intensity levels to be ignored if they are less than or equal to the copied value.

For example, channels 1 and 2 are at 50% in cue 10, and in cue 11 channel 1 is at 10% and channel 2 is at full.

  • [1] [Thru] [2] [Copy To] [Cue] [1][0] {HTP} [Enter] - when used from cue 11, channel 1 will remain at 50% and channel 2 will go to full.

Move To

While technically not a manual control instruction, Move To will be very useful when managing record target data stored from manual control.

When a Move To command is given, data is removed from its current location and moved to its new location. If the new location already contains data, a confirmation is required by Eos (unless disabled in Setup). See Record Defaults. Existing data in the new location will be completely overwritten if a Move To command is confirmed.

Press [Copy To] [Copy To] to access Move To.

The following are examples of using Move To:

  • [Color Palette] [1] Move To <Color Palette> [5] [Enter]
  • [Preset] [3] Move To <Preset> [8] [Enter]
  • [Cue] [9] Move To <Cue> [2] [Enter]
  • [Snapshot] [4] Move To <Snapshot> [7] [Enter]
  • [Preset] [1] Move To [Color Palette] [3] [Enter]
    • Element Classic users will need to use [Shift] & [Int Palette] instead of [Preset]
  • [Int Palette] [5] Move To [Preset] [1] [0] [Enter]

When using Move To to convert a preset into a palette, all information not relevant for that palette will be removed.

Labels, Scenes, and Notes

The [Copy To] and Move To commands can be used to copy or move labels between any target types that can have labels. A {Labels Only} softkey will display.

  • [Sub] [1] [Copy To] [Sub] [3] {Labels Only} - copies submaster 1's label to submaster 3.

Labels, scenes, and notes can be copied or moved between cues. The {Labels Only}, {Scene Only}, and {Notes Only} softkeys will display.

  • [Cue] [3] Move To [Cue] [6] {Notes Only} - moves the note from cue 3 to cue 6.