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Eos Systems




  • Build your lighting network

    A simple rig may require only a single lighting console to run. But shows and venues come in all sizes, and Eos systems do, too. The entire Eos Family is engineered to expand to meet the needs of any production, allowing you to add system components that can facilitate more and more complex shows.

      


    Eos plays many roles

    Eos hardware can be networked to serve a variety of functions within your lighting system – whether as the primary controller for your rig, a backup to provide security to your show, or a client device for viewing or editing your show file.

     

    The primary device is responsible for all communications in and out of the Eos system. It manages the fade engine, timecode, remotes, and data output to your lights. 

    Often, the primary controller is also the main programming console. For some installations – like large, multi-console productions, automated shows or themed environments – you may choose to use a rack-mounted processor as your primary. 

     

    Your lighting system is mission-critical. Protect it by networking another Eos console or processor with matching output capacity in Backup mode. If anything happens to your primary controller, the backup takes over, and the show carries on seamlessly.  

       

    Not all the Eos devices on your network need to do the heavy-lifting of sending control to your rig. Client devices can be used as remote viewing or programming portals wherever you need access to your system – whether at the designer’s tech table, at the stage manager’s calling station, in the management office, or on the back of a truck at an outdoor gig. 

     

    Work on a show doesn’t always stop when you leave the venue. Edit your show file wherever you go with the Eos software on Mac or PC. When you need to connect to your lighting system, simply unlock the software using the ETCnomad USB key.

     

    Sometimes you need more than one pair of hands for a programming job. Eos Family consoles and controllers can handle up to 99 discrete users on client devices, each with their own partitioned segment of the show file. Multi-user environments ensure that all users have access to the parts of the rig they need without getting in each other’s way.  

    Applications for multi-user control:
    • TV Studios
    • Experimental venues or nightclubs with multiple spaces
    • Large shows with separate programmers for conventionals, moving lights, etc.


    Primary Controller

    The primary device is responsible for all communications in and out of the Eos system. It manages the fade engine, timecode, remotes, and data output to your lights.

    Often, the primary controller is also the main programming console. For some installations – like large, multi-console productions, automated shows or themed environments – you may choose to use a rack-mounted processor as your primary.


    Backup Controllers

    Your lighting system is mission-critical. Protect it by networking another Eos console or processor with matching output capacity in Backup mode. If anything happens to your primary controller, the backup takes over, and the show carries on seamlessly.


    Client Devices

    Not all the Eos devices on your network need to do the heavy-lifting of sending control to your rig. Client devices can be used as remote viewing or programming portals wherever you need access to your system – whether at the designer’s tech table, at the stage manager’s calling station, in the management office, or on the back of a truck at an outdoor gig.


    Offline Editing

    Work on a show doesn’t always stop when you leave the venue. Edit your show file wherever you go with the Eos software on Mac or PC. When you need to connect to your lighting system, simply unlock the software using the ETCnomad USB key.


    Multi-user

    Sometimes you need more than one pair of hands for a programming job. Eos Family consoles and controllers can handle up to 99 discrete users on client devices, each with their own partitioned segment of the show file. Multi-user environments ensure that all users have access to the parts of the rig they need without getting in each other’s way.

    Applications for multi-user control:
    • TV Studios
    • Experimental venues or nightclubs with multiple spaces
    • Large shows with separate programmers for conventionals, moving lights, etc.


    Eos talks to your whole system

    An effective entertainment control system requires Eos Family devices to be in constant communication with each other – but they can talk to your non-Eos devices, too. Modern shows use many different network devices across multiple technical departments – from MIDI and SMPTE devices to media servers and architectural lighting control systems. Eos systems use a variety of methods to collaborate with, take commands from, or trigger other elements of your show. 


    Systems - Gateways



    DMX Gateways

    DMX Gateways help you direct data going out of the system. With these devices, you can manage fixture configuration with RDM, and distribute convenient DMX ports throughout your venue. Gateways also allow for seamless switchover between your primary and backup controller. 

    Systems Clock



    Timecode

    Timecode is a broadly-used means of managing inter-system synchronization with other departments. Eos can respond to predetermined moments in the timecode to execute commands, automating portions of your show – or the entire thing. 

    Systems - Remote



    Focus Remotes

    These client devices allow you to command basic console functions from anywhere in your space. You can use the ETCpad tablet as a dedicated, wired controller, or turn your iOS and Android devices into focus remotes with the Eos RFR App.  

    Systems - Triggering



    Remote triggering

    Eos can send or respond to analog or  network triggers in order to facilitate important one-off moments in your show. With connections like serial, UDP, or contact closures, you can remotely trigger a macro within Eos from another system, or even send a signal from Eos to activate another element of your show.  

    Systems OSC


    OSC

    OSC (Open Sound Control) adds another level to remote triggering and inter-system communication. Unlike other protocols, OSC is network-based and bi-directional, allowing Eos to send and receive information from other systems and devices. Eos has a rich suite of built-in OSC commands that can be used as triggers or status updates between devices. 

    If you want to get geeky with your system-building, you can even code your own apps or build your own  DIY OSC-enabled hardware to create custom solutions for any detailed technical challenge within your show. 

    Systems - Architectural



    Architectural Systems

    Eos often shares a space with an architectural controller. Paradigm and other building management systems can communicate with Eos via UDP, OSC, serial or contact closures in order to receive status information from Eos or to trigger events within Eos. Using these triggers, you can easily let your architectural system know that the house is open or make sure that the stage lights get turned off at the end of the day.  

    Systems - Networking



    Network resources

    For an in-depth dive into system networking, check out this video seminar. 

    Learn about Eos show control and ETC commands with the Eos Family Show Control User Manual.  

    DMX Gateways

    DMX Gateways help you direct data going out of the system. With these devices, you can manage fixture configuration with RDM, and distribute convenient DMX ports throughout your venue. Gateways also allow for seamless switchover between your primary and backup controller.


    Timecode

    Systems - Gateways Timecode is a broadly-used means of managing inter-system synchronization with other departments. Eos can respond to predetermined moments in the timecode to execute commands, automating portions of your show – or the entire thing.


    Focus Remotes

    Systems - GatewaysThese client devices allow you to command basic console functions from anywhere in your space. You can use the ETCpad tablet as a dedicated, wired controller, or turn your iOS and Android devices into focus remotes with the Eos RFR App.


    Remote Triggering

    Systems - TriggeringEos can send or respond to analog or network triggers in order to facilitate important one-off moments in your show. With connections like serial, UDP, or contact closures, you can remotely trigger a macro within Eos from another system, or even send a signal from Eos to activate another element of your show.


    OSC

    Systems - TriggeringOSC (Open Sound Control) adds another level to remote triggering and inter-system communication. Unlike other protocols, OSC is network-based and bi-directional, allowing Eos to send and receive information from other systems and devices. Eos has a rich suite of built-in OSC commands that can be used as triggers or status updates between devices.


    Architectural Systems

    Systems - TriggeringEos often shares a space with an architectural controller. Paradigm and other building management systems can communicate with Eos via UDP, OSC, serial or contact closures in order to receive status information from Eos or to trigger events within Eos. Using these triggers, you can easily let your architectural system know that the house is open or make sure that the stage lights get turned off at the end of the day.


    For more user resources related to networking, visit the Eos [Home]

    Eos systems scale to any show

    Lighting networks come in all shapes and sizes. Explore these sample systems to see how Eos scales to fit the needs of different venues.

     
    Dimmer/utility room
    Sensor Rack
    Control booth
    Element 2 (Primary)
    • Program cues for school shows
    • Use faders to light dance recitals and rehearsals


    Onstage/backstage
    Wireless access point
    Eos RFR App (Client)
    • Use a phone or tablet as a focus remote

    Control DMX moving and color-changing lights.

     
    Production office
    ETCnomad (Client)
    • View/edit your show files from the production office
    Control booth
    Ion Xe 20 (Primary)
    • Program moving lights for worship events and concerts
    • Quickly adjust sanctuary lighting using hands-on faders

      Worship venue
      Response MIDI Gateway
      • MIDI input from music director
      Response Gateways
      • Send DMX to LED/moving lights, configure them with RDM
      Eos RFR App (Client)
      • Use a phone or tablet as a focus remote


         
      Dimmer/utility room
      Sensor racks & IQ intelligent breaker panels
      Control booth
      Gio @5 (Primary)
      • Program and run the show
        Open Sound Control
        • Send/receive OSC triggers to/from video system
        Apex Processor (Backup)
        • Secure your show from the equipment rack
        Tech tables
        ETC Puck (Client)
        • Designer's remote station
        Laptop with ETCnomad (Client)
        • Assistant designer's laptop
        Ion Xe (Client)
        • Tech row console for programming
        Onstage/backstage
        Wireless access point
        Eos RFR App devices (Clients)
        • Focus remotes onstage and in the catwalks
        Response Gateways
        • Send DMX to LED/moving lights, configure them with RDM


         
        Dimmer/utility room
        Sensor racks & IQ intelligent breaker panels 

        ETCpad (Client)
        • Wired remote at dimmer room
        Control booth
        Response Gateways
        • SMPTE from sound department
        • MIDI from orchestra
        Open Sound Control (OSC)
        • Triggers from video system
        Apex Processor (Primary)
        • Processing for the system is handled from the equipment rack.
        Apex Processor (Backup)
        • Use an additional processor as a tracking backup for a safe system
        Tech tables
        Apex 10 (Client)
        • Workstation for moving light programmer
        Eos Remote Interface (Client)
        • Designer's remote station
        Laptop with ETCnomad (Client)
        • Electrician's laptop
        Gio @5 (Client)
        • Workstation conventional/LED programmer
        Onstage/backstage
        ETC Puck (Client)
        • Cue lists for stage management
        Response MIDI Gateway
        • MIDI input from conductor
        Eos RFR App Devices (Clients)
        • Focus remotes for focus and troubleshooting
        DMX gateways
        • DMX gateways on electrics to distribute data to the rig


      • Explore the Eos Family



        Eos Home

        Explore Eos Family user resources at the Eos [Home]




        Explore the Eos Family


        Eos Home image

        Explore Eos Family user resources at the Eos [Home]