Using Record in Live
When the [Record] button is pressed the keypad defaults to cue mode; use of the [Cue] button is optional. The following are representative examples of recording cues in Live. Once the cue record has been specified, cue attributes such as timing can be combined and entered in any order you wish.
- [Record] <Cue> [5] [Enter] - records all parameters of any channels with non-default data into the specified cue number 5.
- [Record] <Cue> [5] [Label] [name] [Enter] - records the specified cue and provides an alphanumeric label.
When using the console in tracking mode or when using track editing, it is important to understand the concept of blocking. A cue containing a Block flag will stop edited levels from tracking through that cue. Blocks are often placed on the cue at the top of an act or scene, or anywhere you want to protect cues from levels that may track in from upstream cues. Block flags should also be set on cues that you want to have behave as blackouts.
Update [+] can be used with [Record] to specify a range of cues for recording.