• Keypad Layout And Purpose On The Expression_Insight 2, 2x, Or 3

    What is the purpose of the buttons on my console?

    Keypad Features

    This and other helpful information can also be found in the Expression Insight v3.1 Quick Guide pdf, which is available here:  Expression Insight v 3.1

    Display keys

    Except for the Expand key on the far right in this grouping, these display keys bring upspecific displays on the Command monitor.


    The [Stage] display is where most editing of channel levels happens. In Stage, any changes you make are 'live' and visible.


    The [Blind] display is used when you want to edit channel levels or cues but don't need a 'live' result. For example, if you are running a show and decide that you would like to add a channel at 50% to a cue, you can make the change in Blind and it won't affect the look currently on stage. The next time you play back your cue, the change takes effect.


    The [Fader] display is used to show the look on stage from channel activity in your playback faders. You can also use it to display channel activity in 'background' faders (cues running but not on the AB or CD faders), and DMX-In (DMX512 input) levels.You can edit channel levels and record cues in the Fader display.


    The [Tracksheet] display allows you to select a channel and see how the channel's level changes for all cues in which it appears. You can also select a cue or a group of cues and modify the channel throughout.


    The [Patch] display shows you which dimmers are patched to which channel. Edit your channel patch in this display. 


    The [Park] display shows you which dimmers or channels are'Parked' and at what levels. This display is frequently used during a focus when the board operator is writing cues and making adjustments to a show while other people are focusing lights.Parked dimmers or channels are unaffected by playback faders or the Grandmaster, and parked levels are not recorded into cues.


    The [Setup] display is where you can edit the default system settings for your console.


    [Expand] allows you to double the number of channels you can view by putting them on both monitors.

    Macro keys

    Macro keys are used to program macro functions and start macros.

    Macro keys [M1]-[M5] are pre-set for the first five macros; macro key [M*] allows you to specify any one of the 2,000 macros available and must be followed by a number.

    [Macro Wait] and [Enter Macro] may be used when programming macros.

    A macro allows you to record a series of keystrokes to be replayed later. Macros can fade submasters and be linked to cues. They can also be used to perform a special function onthe console with the push of a button.

    For example, if you record [Setup] [3] [Enter] [1] [Enter] [Enter] [Stage] into a macro, with one keystroke you can save your show to disk and return to Stage (saves six keystrokes).

    Cluster A

    The keys in this cluster assist you in a variety of ways.


    The [Swap] key allows you to swap displays between the Command and Playback monitors. Press it again to swap back.


    The [About] key presents a window containing information about channels, dimmers or the show according to which key you pressafter pressing [About].


    The [Learn] key enables you to record keystrokes in real time into macros as an alternative to using editing screens.


    The [Help] key provides context-sensitive assistance online. Press Help followed by a second key to present a Help window explaining the function of the second key. This works for softkeys too.


    Softkeys are found in many console displays. They are identified for that display at the bottom of the screen. You activate a display's softkeys by pressing [S1]-[S8]. When softkey [S7] is labeled More Softkeys, pressing it will reveal a different set of softkeys for that display. Many displays have two or more sets of softkeys.

    Cluster B

    In general, the keys in this cluster pinpoint the elements that make up the structure of your show. You will use these keys when recording or editing groups, cues or submasters. Some allow you to change the properties of recorded elements, such as playback timing and relationships with other elements. The [Only] key in this cluster is a selection key that allows you to pinpoint parts of elements, such as attribute categories and individual attributes of moving light fixtures.

    Numeric keypad

    The Numeric keypad is for numerical entry. This grouping also includes the [Enter] and [Clear] keys.

    Press [Enter] to complete operations.

    Press [Clear] to cancel operations.

    Cluster C

    In general, you will use these keys when working with channels or dimmers.

    Use the [Thru], [And] and [Except] keys to work with multiple selections and ranges.

    Use [At] when making assignments, such as when setting channel levels.

    Use the [Full] and [Level] keys to assign pre-defined levels (no need to precede with [At] or follow with [Enter]).

    Use [Rel] to release selected, captured and independent channels. Selected channels may be edited in any display. Channels may be captured in the Stage or Fader displays and cannot be controlled by cues or submasters. Independent channels are unaffected by Grandmaster, Flash, Solo and Blackout controls. Press [Rel] 1-3 times to release channels in the following order: first selected channels, then captured channels, then independent channels.

    Use the [Focus Point] key to set levels by reference.

    Navigation keys

    Use navigation keys to get around in displays, such as to move through menus, move through fields in the Fixture Patch display or move to different attributes or pages in the Fixture Box window.