Gio Console and Touchscreens
The Gio lighting control console is the first console in the Eos Family to use a different embedded operating system which can support a wider variety of touchscreen options. The Eos Titanium, Net3 RVI3, and Eos RPU3 also support these wider variety of touchscreens. (For information on touchscreens for older Eos Family consoles, please see this wiki article: Touchscreen Monitors).
Since it is impossible to test all touchscreens for use with these devices, use the following criteria in selecting monitors:
- The monitor must meet the minimum resolution requirements (See also: General Monitor Information). This is currently 1280x1024 for the Eos Family. Widescreen monitors are supported, but ensure that each dimension meets or exceeds the minimum specified.
- The touchscreen must be labeled as Compatible with Windows 7, and have the Compatible with Windows 7 logo in the product information.
- Touchscreens may be multi-touch or single point touch. Future software will support multi-touch functionality. At this point, all touchscreens will function as single point.
- The touchscreen must not require installing additional drivers.
- The touchscreen should have a VGA or DVI connection, and the touch interface should connect via USB. (The Gio has three DVI-I connectors on the back, which can be adapted to VGA.)
The Elo monitors that are used with other Eos Family consoles (AccuTouch, 5 wire resistive, with a USB interface, minimum 1280x1024 resolution) are supported on Gio. However, the TouchKit monitors, as sometimes originally provided with Eos and Ion, are not compatible.
As you encounter particular touchscreen models, please let us know what does and does not work for you by editing the linked page.
Include, if possible, the following information:
- Seller of Touchscreen
- Manufacturer of Touchscreen
- Date of Purchase
- Model Number
- Part Number
- Multi-touch or single point touch?
- Did it work?