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<?xml-stylesheet type="text/xsl" href="http://www.etcconnect.com/Community/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The Eos (and Ion) Forum</title><link>http://www.etcconnect.com/Community/forums/15.aspx</link><description>Online community of Eos product family users (including Ion) and interested parties</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>Re: Discrete Delay Weirdness</title><link>http://www.etcconnect.com/Community/forums/thread/15624.aspx</link><pubDate>Sun, 28 Jun 2009 23:21:47 GMT</pubDate><guid isPermaLink="false">a7ac4d8e-197b-4214-ba03-8caf86a3094c:15624</guid><dc:creator>ldsfx</dc:creator><slash:comments>0</slash:comments><comments>http://www.etcconnect.com/Community/forums/thread/15624.aspx</comments><wfw:commentRss>http://www.etcconnect.com/Community/forums/commentrss.aspx?SectionID=15&amp;PostID=15624</wfw:commentRss><description>&lt;p&gt;Ah, makes sense. Running final show right now, but good to know for the future. Thanks!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Discrete Delay Weirdness</title><link>http://www.etcconnect.com/Community/forums/thread/15623.aspx</link><pubDate>Sun, 28 Jun 2009 23:09:36 GMT</pubDate><guid isPermaLink="false">a7ac4d8e-197b-4214-ba03-8caf86a3094c:15623</guid><dc:creator>33boardop</dc:creator><slash:comments>0</slash:comments><comments>http://www.etcconnect.com/Community/forums/thread/15623.aspx</comments><wfw:commentRss>http://www.etcconnect.com/Community/forums/commentrss.aspx?SectionID=15&amp;PostID=15623</wfw:commentRss><description>&lt;p&gt;Since you say you are using links, the question I have is whether 91 Thru 98 are moves or are tracking channels that are being asserted by the link function.&amp;nbsp; If it&amp;#39;s the latter, there are no moves to bind the timing info to.&amp;nbsp; If you make them a block channel (redundant move) , you&amp;#39;ll will have data to bind channel timing to.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Discrete Delay Weirdness</title><link>http://www.etcconnect.com/Community/forums/thread/15621.aspx</link><pubDate>Sun, 28 Jun 2009 21:04:23 GMT</pubDate><guid isPermaLink="false">a7ac4d8e-197b-4214-ba03-8caf86a3094c:15621</guid><dc:creator>ldsfx</dc:creator><slash:comments>0</slash:comments><comments>http://www.etcconnect.com/Community/forums/thread/15621.aspx</comments><wfw:commentRss>http://www.etcconnect.com/Community/forums/commentrss.aspx?SectionID=15&amp;PostID=15621</wfw:commentRss><description>&lt;p&gt;Day of 3 of a show and the set order has changed, so the designer wants to drop in links to bounce around the cue list, no problem. I believe there has already been a discussion about links not looking ahead to automark, but that;s another issue topic.&lt;/p&gt;
&lt;p&gt;To get around what were now live scroller moves, I tried to simply delay the intensity on those channels, I typed&lt;/p&gt;
&lt;p&gt;91 THRU 98 + 301 THRU 316 Intensity DELAY 6 ENTER and then updated the cue&lt;/p&gt;
&lt;p&gt;(Since the fade was 6 already, this (i thought) would allow the scrollers to move in the cue fade, then the intensities would fade in after the 6 delay. However, after trying to clean up my tracks and execute this command multiple times, the desk would only stick the delay on Ch. 301-305.&lt;/p&gt;
&lt;p&gt;Any Ideas?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>